Kids get coding: a beginner's guide to our digital world

 

This book will help budding young developers explore the fundamental elements of computer code: programming languages, algorithms, loops, variables, co-ordinates, and what to do when things go wrong. They can then hop online to try out their new skills on the companion website. The book contains practical on- and off-line activities that are easy to follow and fun to try on their own or with friends. Guiding young coders throughout is Data Duck - a computer-programming mastermind here to help with hints and tips.

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Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.

Subject(s)Computing, Programming, Algorithmic Thinking
Author(s)Heather Lyons, Elizabeth Tweedale
Age4-5, 5-7, 7-11
Published2016
Published by

Shelf referenceP007 LYO
ISN/ISBN9781526301017
Direct URLhttps://www.stem.org.uk/xc7og

This is a physical resource. Come and visit the National STEM Learning Centre library to see it.

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