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Nuffield 11-14 cross-curricular STEM Projects encourage students to develop the skills to explore questions in depth using science, mathematics and design & technology. The projects are set in authentic STEM contexts which leads to a better understanding of how these disciplines (along with engineering) work...

One way to share success criteria is to create a rubric based on SOLO, as explained by Pam Hook.  Click on ‘wiki’ in the navigation panel, and then head for ‘HookEd wiki’. 

The HookED wiki has a focus on SOLO based approaches and effective strategies to enhance:

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This short unplugged activity, away from computers, introduces pattern recognition using familiar objects. Children are asked to analyse groups of objects (cats, cars and so on) to identify features common to all of them. Exceptions to the 'rules' are discussed, and parallels with writing computer programs are...

This 'unplugged' activity by Barefoot Computing, introduces pattern recognition and the idea that algorithms can be repurposed. Cooking recipes are analysed to find parts that are common to more than one. Reusable parts are then borrowed to create new recipes which the children share with the class. Additional...

Paul Black discusses the values of...

From the British Nutrition Foundation, in partnership with the Agriculture and Horticulture Development Board (AHDB...

This activity aims to help children understand the range of foods eaten in other cultures and communities, to try new foods and to perform simple food skills safely such as spreading, cutting with scissors, tearing and grating to make their own pizza. This session contains a lesson plan, an advice sheet to support...

This activity supports learning in English and Art using the context of Edward Jenner’s work on testing a vaccine on James Phipps.  Children compare a number of artworks depicting Dr Jenner vaccinating James Phipps. As an optional extension activity, they discuss the use of artistic...

This resource, aimed at primary learners, links mathematics, art and science. Children explore how how the number of pixels affects an image and how images from space have become clearer as technology has advanced. They then...

From the British Nutrition Foundation, in partnership with the Agriculture and Horticulture Development Board (AHDB), these activities help to enhance the Listening and Attention and Understanding the World areas of the EYFS curriculum. These activities will help children to discuss where food comes from and have a...

Aimed at primary level, this resource contains games and activities which help develop literacy skills whilst learning about plants. It includes games such as matching pairs, loop cards, taboo, splat, bingo and vocabulary cards. The resource contains:

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The resources in this collection provide a wide variety of detailed activity ideas for investigating plants. Linking to the areas of life cycles, habitats, food chains and recycling and the structure and function of a plant, they offer many opportunities for the development of working scientifically. Resources,...

This resource, aimed at primary level, contains many activities related to plants, habitats, food chains and recycling. It looks at the features of different habitats and compares the plants that grow in each. Children learn about the features of plants and how certain...

This resource contains a series of lessons which are designed to extend students’ knowledge and understanding of plastics and plastic waste on a global scale. Linking to materials and their properties, the environment, recycling and design and technology, they contain investigations and activities aimed at both...

From the British Nutrition Foundation, in partnership with the Agriculture and Horticulture Development Board (AHDB...

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