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The project provides a lesson structure for the design and manufacture of an MP3 amplifier. The resources uses a sketching and computer aided design (CAD), alongside laser cutting and 3D printing processes. Students will apply the tools in Autodesk Inventor and 123D Make to create the MP3 parts, before...

This activity involves generating creative design ideas for a building, drawing the final design idea using CAD software, and 3D printing a model of the building. The software used for the CAD activity, ‘Onshape’, is the free and widely used. However, this could easily be substituted for any other 3D CAD...

Design for a better world is a design challenge for students aged 11-14 years. It offers students the opportunity to:

  • Learn about the global goals for sustainable development.
  • Access a range of global contexts including water and sanitation, food security and climate action in which to...

This project looks at the animation of a character created in Project Pinocchio. Students use the tools in Autodesk Maya to create a 10 – 15 second dance routine for the character. Students are introduced to some basic navigation around Autodesk Maya before learning how to pose their characters using a HumanIK...

Inspired by the Born to Engineer video from Mathew Holloway, this resource uses the Crumble controller, setting students a design challenge that sees them create their own umbilical controlled buggy that can navigate small spaces. Although specific to the Crumble controller, this resource could be used as a design...

This activity, suitable for a cross-STEM project day or series of lessons, focuses on how information can be provided to travellers on the London Underground. Students are asked to consider user needs – what information would they need to see, and how might their requirements be communicated? A deep understanding...

In this starter activity, students consider how users might react to the pure water product. They work on developing a ‘marketing and branding’ campaign for Pure Water. The objective is to engage the local community in the project in a positive way, providing a ‘feel...

In this activity, students develop a marketing strategy and advertising materials for a pure water product. Students mirror the design process within a ‘design consultancy’ and each team makes a pitch for the tender at the end of the project, presenting ideas to the...

Inspired by the theme of the Victorians, this activity supports the teaching of design and technology in context by looking at the key events that defined the Victorian era, and how they have influenced engineering developments and society today.

In this classroom activity learners will learn about the...

Following a presentation on the electromagnetic spectrum, students are asked to produce a presentation which must include the following:

*How frequency is involved in categorising different waves.

...

This activity, from the Institution of Engineering and Technology (IET), focuses on understanding the concept of modular design and the casting process. The resource is designed to allow students to:

• describe the...

Engineering for families is a 6-week structured course for children aged 7 - 11 and their families. It is designed to be used in an afterschool club led by teachers or other adults. Each week focuses on a career within a different discipline of engineering, with a final engineering challenge week. 

This activity, from the Institution of Engineering and Technology (IET), explores the qualities and/or properties which make a material fit for purpose. The resource is designed to allow students to:

• understand that...

This activity involves a series of discussions and ranking activities to develop students understanding of the link between fitness, pulse rate, respiration and activity. It can be used as an introduction to the ...

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