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A booklet contains a variety of ideas and teacher inspiration for teaching shape to students of all ages. [b]The activities are:[/b] *Pictures from three and seven piece tangrams *Making polygons from the dissection of a square and a square from the dissection of a cross. *Finding different ways to colour half of a...

These Nuffield Mathematics Project guides focus on shape and size. Shape and size 2 is the first guide from the Nuffield Project to be concerned with shape and size although there was some preliminary material in Beginnings. The guide has three sections: a general introduction, ideas and topics...

The complete resource of Space and Shape Instant Maths Ideas contains all 16 subject topics together with appropriate resource materials. The ideas are aimed at teachers of Key Stage Three but could also be appropriate for use with other age groups. Each topic contains a number of questions or activities designed...

The activities in this booklet are intended to help students visualise and describe shapes and their properties. The purpose of the activities is to encourage students to picture things in their mind and use mathematical vocabulary to describe them, this was a key feature of the National Numeracy Strategy.

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A cross-curricular programming activity, using loops in Scratch to draw patterns. Learners first design an algorithm to draw a simple 2D shape, and then use the 'repeat' block to generate artwork. It is advised that children have some prior experience of programming in Scratch. Experimentation and debugging is...

This unplugged computing activity from the Barefoot Computing project teaches basic algorithms through thinking about classroom rules. Using the idea of 'fair sharing', it covers sequences and basic do-while loops, and asks children to perform basic debugging. Suitable for children in early primary settings, it...

This resource pack introduces the concepts of shelter and shelter deprivation around the world to students in Key Stage Two. It highlights the challenges people face in their daily lives when their homes do not provide adequate shelter. It linked to the curriculum areas of design and technology, geography and PSHE...

One of the units from the Nuffield Primary Solutions in Design and Technology. Students work in groups to design and make a statue of a creature to welcome visitors to the classroom during the day.

This task asks students to work in groups to design and make a statue of a creature that will welcome visitors...

After watching Tamilore’s Story, a video about a child...

This resource, from the Royal Institution, provides students with the opportunity to explore patterns in mathematics. The activity begins by considering observed patterns in number sequences and progresses to the concept of fractals, which is introduced to students through playing 'the chaos game'. Students...

Aimed at primary level, this pack contains a range of different activities which take sixty seconds and are intended to stretch the imagination. The activities cover a mixture of topics including: materials and their properties, Earth and space, forces, living things and their habitats, mathematical puzzles and...

Produced by ARKive, this series of activities is designed to teach children about measurement and the different sizes of animal and plant species. Children compare their estimates of a species’ length to its actual dimensions and compare it to their own heights. In the first session, children work individually or...

The Skills Builder Toolkit draws together the best thinking and experience around building essential skills from educators, employers and other skills-building organisations. It turns skills that can often seem hazy into a consistent set of eight transferable skills:

  • Listening
  • Speaking
  • ...

Linked to the topic areas of habitats and animals in the local environment. This resource looks at how to collect, observe and present findings when looking at slugs. In making observations it considers the following:

*types of slugs
*moving
*eating
*senses
*behaviour

It may be...

Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. In these activities, children compare plants grown in a variety of nutrients. They investigate the best conditions to grow turf for a sports pitch.

During the activities...

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