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These activities from Cre8ate maths explore the efficient use of space in car parks. These are two-dimensional ‘best fit’ problems which require logic and a systematic approach to find effective solutions. They give students the chance to devise and test out strategies using systematic trial-and-improvement...

The UK currently relies heavily on electricity generated by fossil fuel power plants. But in order to cut down on air pollution and meet emission targets their use is being phased out. The big question is: how will we meet demands without them?

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These short videos provide vital information on how each of the Science Mark criterion for secondary schools is assessed.

Teaching and learning

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This ASE resource includes guidance and ideas, including useful differentiation ideas specific to science.

The resource may provide:


* A wealth of practical...

The Key Stage Three National Strategy training materials produced in 2002 by the Department for Education examine the background to Key Stage Two/Three progression in science in relation to starting points at Key Stage Three. They examine what most students have already...

This document, by the Royal Society, provides the conclusions and recommendations from the largest survey of technicians in schools and colleges. It gives you evidence for what technicians should be doing or could do to support science education in schools. There are views from across education and case studies to...

This London Engineering Project paper, from The Royal Academy of Engineering, describes a range of activity days which supported the engineering diploma in schools who have students who may decide to continue studying the subject to degree level.

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This resource from Inquiry Maths is designed to encourage students to explore connections between surface area and volume.

The surface area...

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This resource provides classroom activity and a presentation on sustainable design.

Using a set of simple ‘swap puzzles’, this CS4FN activity helps students to learn, fundamentally, what an algorithm is and how they can be made more efficient. Students are encouraged to create algorithms for solving the puzzles which can be used by future players to win, with no understanding of the game, in as...

To play a simple game called Hexapawn, an ‘artificially intelligent’ computer is created made entirely from sweets. The game is like a mini version of chess; the rules are explained fully, and a playing board drawn. The ‘machine’ then ‘learns’ how to improve its playing of the game by trial and error and by ‘...

These diagnostic questions and response activities (contained in the zip file) support students in being able to:

  • Understand that a chemical formula provides information on the composition of a substance.

  • Select an appropriate chemical formula for a given, simple, molecule.

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In these AMP resources, co-funded by the Clothworkers and Nuffield Foundation, students investigate making different symmetrical shapes, using one or more of three given shapes. Students will work logically, identifying and classifying patterns making general statements...

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