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This activity, from the Institution of Engineering and Technology (IET), looks at how the boomerang works from design and scientific principles. Students explore how aerodynamic forces affect the flight of objects, relate the design features of the boomerang to its path...

This unplugged activity, from the CS4FN team at Queen Mary University of London, helps learners to understand variable assignment and operations. They use the idea of variables as boxes as the basis of a group activity, developing their use of logical thinking to trace variables through programs.

The...

This unplugged activity from Peter McOwan and Paul Curzon mingles computer science with biology. A group activity is used that mimics the firing of neurons within the brain. These trigger other neurons to fire – these can be compared to AND gates in logic circuits.

The ‘brain in a bag’ kits used in the...

The Youth Grand Challenges is a new STEM competition that aims to inspire students aged 11-to-19.  This resource provides a selection of ideas for research or practical projects on the subect of the spread of disease.

Curriculum links include pathogens, bacteria, epidemics, pandemics, malaria, water borne...

Groups of students from Townley Grammar School for Girls took part in RHS Wisley’s Budding Gardeners' Wonderland’ Competition 2015, with the assistance of two STEM Ambassadors – an RHS landscape designer and a landscape architect. The brief was similar to an enterprise project – to create a competition standard 1mx...

This is a classroom-based activity from the Wellcome Trust Sanger Institute that allows students to explore the features of two bacterial pathogen genomes. The aim of this activity is to highlight the role of different genetic components in two closely related subspecies of Salmonella enterica, and to identify how...

In this resource, students will use the theme of football on the Moon to learn how electronic intercom circuits can help players communicate. Students will gain an understanding of how sound waves travel and are received to allow them to be heard in the ear. Building on students pre-existing knowledge of circuits...

In this activity students design and model a robot arm in 2D, need to be able to name the main parts of a robot arm and to be able to design and make a 2D card model of a 3D product. Robot arms are an example of a programmable system. They are used in a wide variety of industrial applications, ranging from loading...

This activity, from the Institution of Engineering and technology (IET), focuses on the design of a tessellated product and preparation for manufacture. The resource is designed to allow students to:
• be able to analyse a design brief
• be able to generate...

In this activity from the IET, pupils will make use of the theme, the future of flight, to make a mood lighting circuit that can help passengers to relax whilst inside an aircraft cabin. They will then test their circuit to see if it works.

This activity could be used as a main lesson activity to teach...

In this activity students will learn about what is meant by mains electricity and how it is transported to our...

This practical activity from the Royal Institution provides students with an understanding of the different ways in which proportion can be expressed. Through a mixture of explanation and practical work, students explore how it is possible to give an accurate quantitative description of colours. Students mix...

This resource is designed to support learning about the Polar Regions alongside curriculum content. It is laid out in 3 sections. An introduction which sets the scene for looking at survival of plants and animals in the Polar regions, followed by activities for teachers to select...

This immersive escape room activity introduces the BIFoR FACE (Birmingham Institute for forest research free air carbon enrichment) experiment and encourages learners to consider the impact of climate change on forest ecosystems. Learners work as a group to complete a virtual tour of BIFoR FACE before using...

In this activity students are about to get their first car. They also imagine that increased carbon dioxide emissions have led to huge financial incentives to buy renewable fuels. Filling stations provide hydrogen and biodiesel fuels, and recharging points for electric cars are commonplace. Students are presented...

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