Filters

Clear all
Find a publisher

Showing 1003 results

Show
results per page

Reducing energy usage in the home saves money, increases energy security and reduces the need to burn unsustainable fossil fuels. The first step in doing this is monitoring how much energy is...

In this activity SEND pupils will learn to spot and reuse patterns to support their understanding of the Computing curriculum as they develop their computational thinking. Pupils will identify similarities between different houses and use them to create their own house.  

This ebook, by Roger Young, explains computers as electrical circuits consisting of switches and relays (subsequently equated to transistors). It begins with simple circuits showing how, from first principles, switches and relays work. These are then combined in increasingly complex arrangements to simulate logic...

This edition of the Computing at School newsletter contains articles covering:

*Coding and computer science

*Code Club and Computing ++

*Tips for teaching programming

*Codecademy

*Teaching encryption with spreadsheets

*Scratch sensorboards (picoboards)

*Robotics...

Have you ever wondered how to create movie magic, such as hideous monsters or incredible costumes? The secret to creating an amazing movie is just a few STEM Club lessons away. This programme investigates how you can use design and technology to master movie tricks, from creating your own prosthetic mask to...

This resource contains an unplugged activity to model how home networks work. It builds up to increasingly more complex networks, adding in details such as routers, wifi aceess points and the internet along the way. The lesson plan contains links to the Progression Pathways documentation, and differentiation ideas...

In this activity, learners will recall and extend their understanding of programmable systems.

 

A complete unplugged activity for a lesson in how data packets travel across the internet, and how the complete message that they contain is reassembled. The activity also has provision for students to film themselves participating in the process and explaining the stages that everything goes through. There are...

Astro Pi is the name of a small computer developed by the Raspberry Pi Foundation, in collaboration with the UK Space Agency and the European Space Agency (ESA).

There are two very special Astro Pi’s. Their names are Ed and Izzy, and they have been qualified for spaceflight. They are now onboard the...

A Computing at School community resource which provides a very comprehensive introduction to PHP and MySQL including setting up and configuring. This is useful as a “how to” guide for students.

Mobile app development is an engaging way for students to learn programming and interface design as many do, indeed, "love their smartphone".

This complete learning package teachers the origins and development of the smartphone, helping them to appreciate the amount of technology packed into their pocket. It...

Kayleigh is an ICT specialist for RAF Whittering, she discusses her role in this video. As an ICT specialist she supports IT equipment at stations and on deployment, looks after networks, servers, hardware and software. It is an essential role, to ensure communication continues between UK and other overseas teams....

A range of downloadable classroom posters to support learning in science, computing and engineering. They link to curriculum topics including: forces,...

A series of STEM projects, bridging design and technology and computing, which make use of the BBC micro:bit microcontroller device.

Judith is an IT architect for IBM, she discusses her role in this video. The role involves delivering an IT solution, ensuring the plan and basics are in place and coordinating teams of people to bring the work together efficiently and cost effectively. Having had a strong academic background, her father an...

Pages