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Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

This resource provides a series of 1 hour lessons designed to help children understand the need for exploration robots and learn about how they function. They are based around the European Space Agency’s (ESA) new robotic rover Rosalind Franklin...

This is a unit of three two hour lessons to consolidate understanding of the specialised materials and mechanisms used on exploration robots. Students build or test, or build and test these to develop knowledge and evaluate them.  These resources are aimed at the 14-16 age group.  The context is focussed on the...

This resource provides a series of lessons designed to help children understand the need for exploration robots and learn about how they work. The activities link mostly to D&T with a science context, though some of the activities are more focussed on learning in English.

The activities are:

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Students watch a car production line to demonstrate mass production taking place. Details are given on the characteristics of mass production, and how it can be applied to engineered products. Students consider how they could describe batch production and its advantages and disadvantages. Students may begin to...

This activity asks students to plan and carry out an investigation to test the suitability of materials to absorb or insulate sound and to identify what other variables need to be considered when choosing a material to use in a building. Students also consider whether a...

Students consider how materials need to be tested for their suitability for a specific job before engineers in construction projects can choose them. The tasks will ask the students to think about what properties need to be considered, how these might be scientifically...

In this activity, from the Institution of Engineering and Technology (IET), students design an outfit that could be worn whilst participating in a sport. With a strong emphasis on developing creative thinking when generating ideas, the activity requires students to...

Inspired by the Born to Engineer video from Sam Fraser, an engineer who combines his love for engineering with a passion for football, this resource supports students to increase their understanding of materials engineering, including materials testing, design and material properties (Hooke’s Law, shear,...

This challenge asks teams of students to plan a major sporting event in their local area. The resource provides an opportunity for students to explore their ideas in a creative environment. Teams can define their own goals and priorities, but may want to focus on three main areas of planning an event:

•...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing and programming a BBC micro:bit to help wheelchair athletes monitor and record their sporting performance over time.

In this activity pupils will make use of the BBC micro:bit to design...

Mechathlon, from the Centre for Science Education, is a set of teaching materials which offer a cross-curricular approach to learning about engineering. The context for this case study is designing a multipurpose vehicle which could aid recovery following a devastating...

In this activity, students investigate the uses of materials and fabrics in medical applications, such as pressure bandages for burns injuries and anti-embolism stockings for deep vein thrombosis. The students make their own pressure sensor using different types of fabric. They then calibrate their sensor and...

Aimed at primary level, this activity pack contains a range of different activities based on the theme of sound and communication. Designed for use in class or within a science week or club, the activities promote investigative work and communication skills and include: investigating pitch, sending messages via...

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