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This collection includes 16 primary solutions units of work developed by the Nuffield Foundation to support Key Stage Two: Years Three to Six (7-11 years).

Each unit within this collection includes lesson by lesson teaching guidance, a listing of new vocabulary, a description of links to other subjects and...

The ‘development’ section of the Fixpert's resource focuses on creating and testing a prototype for an outcome that meets their fix partner’s needs. Students build critical skills through evaluation and they practice design decision making that balances design ideas against user needs. Activities include a focus on...

The dice uses sparkles and a code to make them flash randomly. What is the probability of the same numbers being picked and does that mean it is truly random? It is also relevant here to think about nets and dice shape.

This is one of a series of resources from the Institution of Engineering and Technology designed to allow pupils to develop their knowledge and skills in computing, art and design.

In this resource pupils will explore the work of the famous Dutch artist, Piet Mondrian, who created abstract art using very...

This collection of lesson activity and enrichment day resources links computing to other curriculum areas in creative ways. Unplugged as well as on-screen activities are provided, featuring contributions from various organisations. Some activities require additional paid resources whilst most make use of free...

The ‘discovery’ section of the Fixpert's resource focuses on developing skills and confidence relating to design thinking. It works well as a starter for an in-depth design lesson. Structured activities help students to view their surroundings with fresh eyes and think outside the box. Ideation techniques are...

Part of the Nuffield Primary Solutions in Design and Technology series, this resource asks children to design and make a toy or game for a bed-ridden patient of approximately nine years of age.

Many pupils will have experienced the tedium of being confined to bed when recovering from a minor illness and are...

Aimed at primary level, this pack investigates the science in everyday life. They investigate a range of topics including: irreversible reactions involved in cooking, the density of liquids, microorganisms, properties of materials and electricity. Designed to demonstrate key ideas and concepts and to spark an...

This Pedagogics resource displays a quote from Dr Haim Ginott entitled "I have come to a frightening conclusion".

In this Christmas maths activity from the IET, children are tasked with making a brand new uniform for Santa's elves and calculating the number of possible outfit combinations.

This interactive online game is designed for pupils aged 7 to 11  to develop their understanding of the different types of personal protective equipment (PPE) and its importance in keeping workers safe.  It is linked to the different job roles in a fictitious power station.

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This simple activity from NASA allows classrooms to study rocket stability as students construct and fly small "indoor" paper rockets. The rockets can be used for a range of activities into forces and movement in which students collect data and interpret the results.

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This collection contains nine activities which support science learning within the context of a wide range of engineering design challenges. Designed to foster questioning and creativity and to develop problem-solving skills including testing alternative options, interpreting results and evaluating their solutions...

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