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From the Nuffield Foundation, the object of this module is to provide a simple introduction to the idea of a vector. Students need to be familiar with the co-ordinates module before starting this module. The development makes use of a number of simple (vector) grid...

This set of Cre8ate maths activities requires students to work with the multiplication tables, to calculate digital roots and to observe and interpret patterns. The Tiling from the square worksheet two also involves them in working with reflection. This topic and Vedic maths two explore the ancient laws of Vedic...

This set of Cre8ate maths activities requires pupils to practice number operations, to search for pattern in number and to work and deepen with their arithmetic understandings. In Vedic multiplication, these understandings are developed into simple algebra. This topic follows on from Vedic maths one and explores...

Veganuary is an annual campaign to encourage and support people to try to be vegan for January. The resources in this collection could be used to explore the links between the food choices we make, our health, and the impact on people and animals around the world, and the environment. The resources also inspire...

Purpose: Providing students with verbal feedback on their work avoids problems some students encounter when interpreting written comments. Using digital technology to record and then provide access to verbal feedback saves the teacher valuable lesson time and can be replayed by the student at will.

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Work done in this Nuffield 13 - 16 module followed from the B units called ‘Energy’ and ‘Seeing and light’. This D unit provided enough material for eight double periods during a Further Science course and built on the content of the S units for Single Science. The...

Purpose: Recording a video clip of motion or colour change is an effective means of generating data, but video can also be created to communicate the methods and findings of a practical science activity.

Teaching approach: Still images, and video clips can be imported into a video editing app, where they can...

Purpose: As an alternative to traditional methods of investigating motion in the classroom, such as ticker tape timers or light gates, it is simpler and cheaper to analyse video clips of the movement of objects. Cameras in mobile phones and tablets can record a brief video which when imported into a video analysis...

In this puzzle, students are given diagrams showing different layouts of villages, roads and farms - acting as vertices, edges and regions. Students are given a series of rules and challenged to draw maps that meet a variety of different conditions.

In this video from the Institution of Engineering and Technology (IET), engineers explain the technology behind Wii controllers. Micro electro mechanical systems (MEMS) is the technology behind games console controllers and products like air bags. New applications for...

Purpose: Field trips can be difficult to organise in schools and so may be limited in scope and duration. Using virtual reality technology, it is possible to supplement a field trip with observations from other sites, to broaden the context studied.

Teaching approach: Once students have analysed data from...

This report, from the Royal Society, expresses the belief that science and mathematics are at the heart of modern life and provide the foundations for economic prosperity and explains the Royal Society’s ambition for the next twenty years of science and mathematics education. That it should enable people to make...

These two guides from Science and Technology Facilities Council (STFC) help teachers to plan and organise school visits to CERN in Geneva and the Isaac Newton group of telescopes on La Palma in the Canary Islands. The guides give great reasons to visit, explain what services and support would be offered to school...

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