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Stop the spread is a new STEM challenge for students aged 7 to 16. Highlighting the global issue of infectious disease students design, build and test a model of a hand washing device and produce educational materials for children in Kenya to encourage hand washing. It is accredited for the British Science...

This activity enables students to consolidate their knowledge of the properties of two dimensional shapes by working with a variety of stained glass designs. The activity is based on a real life context and designed to aid class discussion about 2D shapes and symmetry. The images in the slideshow can be used to...

Using a set of simple ‘swap puzzles’, this CS4FN activity helps students to learn, fundamentally, what an algorithm is and how they can be made more efficient. Students are encouraged to create algorithms for solving the puzzles which can be used by future players to win, with no understanding of the game, in as...

These technical briefs focus on low cost approaches to accessing energy. This is vital to health and well being and low costs are particularly important to poorer communities in the developing world.

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In this SATIS Revisited resource the activities take students through a comparison of the risks associated with different activities using data at personal, community, national and global levels.

There are three activities in this unit, which have been written to be followed sequentially. Students work...

This activity, from the Institution of Engineering and Technology (IET), makes students aware of the positives that modern communication systems give to society, and asks them to make decisions about the use of these systems for social, economic and environmental...

These resources from Farming & Countryside Education (FACE) are intended support a visit to a dairy farm by providing activities which aim to raise students’ awareness of the process of business improvement in the food chain and giving advice on how to organise the visit. In preparation for the farm visit, a...

In this activity students explore why a water clock was the world's first programmable system. Programmable systems are by no means a modern invention. Many regard the first to be Ktesibios's water clock, which was invented approximately 2250 years ago.

The aim of this activity is that students apply what...

The Great British Space Dinner Challenge contains nine lessons:

Lesson 1: All Aboard the International Space Station (ISS). Sets the scene with a brief introduction the ISS and the Great British Space Dinner Challenge. Students develop a brochure about the ISS suitable for...

This unplugged activity from the CS4FN team uses two examples – an insulting computer and one that can play snap – to look at simple computer programming, flow of control and logic. Everything is provided for this front-of-class activity, which would act as an effective starter for a lesson on programming concepts...

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In this Science upd8 activity students use their understanding of simple circuits, electricity and magnetism to diagnose and fix problems with the running of a magnetic train in a theme park.

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