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Magnetism is a key scientific phenomenon. Utilising this has allowed designers to create new and innovative products, such as fully working MAGLEV trains and hoverboards.

This resource focusses on designing a hoverboard that works using magnetism and magnetic field.

This activity, from the Institution of Engineering and Technology (IET), requires students to design a magnetic tool holder for a robot surgeon.

It is intended that students will:
• Appreciate the potential of...

In this activity, aimed at secondary-aged pupils, the students will design a new carriage that is powered by electricity for the King’s coronation. They will consider the design brief and criteria for the carriage before sketching and...

This is one of a set of resources produced in conjunction with the engineering company Arconic. The resources are designed to support teaching of key engineering concepts at both key stage 3 and key stage 4, including the new GCSE in Engineering. This resource focusses on designing a sustainably powered aircraft...

This activity, from the Institution of Engineering and Technology (IET), introduces students to how we see communications developing to help others.

The resource is designed so that students will:

...

In this activity pupils will design a meal for King Charles III using only organic ingredients. They will consider the design brief and criteria for the meal before sketching and annotating an idea to meet the given requirements. 

This activity could be used as a main lesson activity to teach about the...

In this project, students create an animated character and map it to a standard set of animation moves. Using the tools in Autodesk Project Pinocchio and Autodesk Maya, students can create a character that copies a standard sequence available in Autodesk Maya.

Students then move onto cloud technology and...

This project concentrates on the design and manufacture of a mobile phone accessory using a range of sketching and software, alongside laser cutting and 3D printing processes. Students apply the tools in 123D Design to model the accessory, before manufacturing the product. Students consider the designing and...

This scheme of work is intended as an introduction to Autodesk Inventor. It is aimed at students aged 11-14, but is also suitable for students working up to and including post 16 dependent on experience.

The “Scooter” project teaches a range of fundamental Autodesk Inventor skills through a range of project...

The project concentrates on the design and manufacture of a USB flash pen drive using a range of sketching and software, alongside laser cutting and 3D printing processes. Students will apply the tools in AutoCad and Autodesk Inventor to the challenging task of creating a small focused and detailed casing parts,...

In this resource designed by the IET, students design and make a pewter cast medal for the men's football World Cup. The resource introduces the concept of CAD design, pewter casting and how this can be used to create something for a major event. Metal casting is a manufacturing process that involves pouring molten...

This project concentrates on the design and manufacture of lighting using simple electronics but with complex and functional part modelling. Students apply the tools in Autodesk Inventor to the challenging task of creating a virtual lamp design in parts, before manufacturing the product. Students will spend time...

The project provides a lesson structure for the design and manufacture of an MP3 amplifier. The resources uses a sketching and computer aided design (CAD), alongside laser cutting and 3D printing processes. Students will apply the tools in Autodesk Inventor and 123D Make to create the MP3 parts, before...

This resource from the IET Faraday programme, supported by MEI and Tomorrow's Engineers, provides students with  the opportunity to explore circle area, accuracy of measure, percentages and data handling by investigating defects in steel production.

"A company has invented a system...

Design for a better world is a design challenge for students aged 11-14 years. It offers students the opportunity to:

  • Learn about the global goals for sustainable development.
  • Access a range of global contexts including water and sanitation, food security and climate action in which to...

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