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Showing 295 results
Looking at how animals have adapted to cope with all sorts of conditions. Exploring communication strategies, travel, camouflage and life in challenging settings, and the way humans can learn from animals.
This is one of a set of resources designed to allow pupils to develop their knowledge and skills in computing, art and design. This resource, which could be delivered across two separate lessons, involves using software on...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.
Jahangir completed AS levels in Physics, Maths, Chemistry and Biology along with an EPQ qualification. A passion for engineering led him to the BBC to undertake an apprenticeship which provided sponsorship to complete a degree alongside undertaking multiple work placements including Radio/TV and Production System...
Leading behaviour...
Introduction to the Grand Challenge resources
This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection. The introductory video can be found here.
The artificial intelligence – level 1 resource package consists of activities designed to run for around...
This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection. The introductory video can be found here.
The artificial intelligence – level 2 resource package consists of activities designed to run for around two...
This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection. The introductory video can be found here.
The artificial intelligence – level 3 resource package consists of activities designed to run for around two...
This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.
The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...
This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.
Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...
The BBC micro:bit is a small programmable device, designed to engage children with coding and the world of digital. Given to all 11-12 year old students across the UK in 2016, it is supported with a range of programming environments available here.
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This activity, suitable for a multi-lesson sequence or a single extended session, challenges students to design and prototype a simple motion-sensing alarm. The device is intended to prevent theft or the accidental picking-up of a bag.
Motion is sensed using the accelerometer built-in to the BBC micro:bit,...
STEM plays an important role in the movies, even if you don’t always see it on the big screen. Sometimes it’s in the special effects that enhance a scene, or even the big ideas behind the story.
This programme has students creating their own special effects, building and testing stunt cars and exploring...
This report from Ofsted looks at low level classroom disruption. Her Majesty’s Chief Inspector (HMCI) raised concerns about low-level disruption in schools in his Annual Report 2012/13. As a consequence, guidance to inspectors was tightened to place greater emphasis on this issue in routine inspections. In addition...