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The Catch Up Numeracy project is a one to one intervention for learners who are struggling with numeracy. It consists of two 15-minute sessions per week, delivered  by Teaching Assistants (TAs). The approach is based on research indicating that numeracy is not a single skill, but a composite of several component...

This report details the findings an intervention project called Catch Up® 1 Numeracy, which consisted of two 15-minute sessions per week, delivered in a one to one session by teaching assistants (TAs). The intervention focused...

This assessment task from Bowland requires students to analyse a claim made in an advert encouraging cat owners to have their cat neutered. The claim is made that an unneutered cat can have 2000 descendants in 18 months. Students are given a number of basic facts upon which to base their analysis. Students are...

This edition of the Computing at School newsletter, focused on the life and work of Alan Turing, contains articles covering:

*The life of Alan Turing

*Guide to Bletchley Park

*The early history of the Raspberry Pi

*GameMaker

*The Microsoft .NET Gadgeteer prototyping board

*...

Produced with the theme of celebration in mind, learn how to engineer a crown, your own set of bunting or even a teacup. Try your hand at baking or decorating, or even have a go at some themed maths challenges. Suitable for any occasion, whether a jubilee, a birthday or a charity event at school, use these...

In this Core Maths research task students area asked to apply their understanding of the surface area and volume of cuboids to cells. The activity starts with an NRICH problem which explores what happens to surface area and volume of cuboids as linear dimensions change.  Students are then to investigate the surface...

This Nuffield exploration encourages students to set and test their own hypotheses following the experience of collecting primary data from a local graveyard or cemetery.

The key processes in this exploration are :...

The CensusAtSchool UK project began in 2000 in conjunction with the National Statistics Office. The project, originally a one-off, was linked to the UK population census of 2001. It has now developed into a dynamic, ongoing and exciting initiative running in a number of countries.

It aims to:

•...

The Centre for Innovation in Mathematics Teaching (CIMT) was established in 1986. The centre is a focus for research and curriculum development in mathematics teaching and learning, with the aim of unifying and enhancing mathematical progress in schools and colleges.

This collection contains resources for...

Members of the Centre for Teaching Mathematics are actively involved in creating new and innovative materials for schools.

This collection consists of the Exploring series aimed at A level students. There are three packs of resources; exploring pure mathematics, exploring statistics and exploring mechanics...

This resource contains a set of achievement certificates for you to print out and award to children. Certificates are for many different subject areas including: science,...

This resource consists of three pages of challenge cards. Each card contains eight challenges.

Challenge cards 1 asks students to calculate the number of triangles in a shape, the least number of colours required to colour a shape, how to measure exactly 4 gallons using a 5 gallon and a 3 gallon jug, a...

In this Core Maths activity students are invited to play a game using non-transitive dice, and explore the probability behind them.

Champion of the world: Teacher guide
This teacher guidance gives an overview of the task including prior student knowledge, suggested approaches and...

The application of probability, together with combinatorics, is the focus of this A level resource, from the Centre for Innovation in Mathematical Teaching. The 2008 draw for the Champions League provides data for students to investigate the probabilities of English teams being drawn against each other and to...

This activity uses every day scenarios, as well as the chance of inheriting a genetic disorder, as the context for practicing how to:

* calculate simple probabilities and express them in terms of fractions, decimals...

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