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In this Future of Flight challenge pupils design a virtual cockpit and learn to think like a pilot, working systematically to move people and medical supplies. They will also create programs to test reaction times, stress levels and check temperature then put together a...

In this Future of Flight challenge pupils explore the materials they know and how they might be grouped. They also consider what materials they could use to regulate temperature and protect against the cold. They create a bouncy ball using a synthetic material and...

A series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering, science and mathematics.

A series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering and mathematics.

The challenges in this resource invite pupils to explore innovations within flight technology. Explore the role of AI and machine learning and communication in aviation, investigate the forces of flight, experiment with material science and dig into the changes happening that are making flight technology more...

In this Future of Flight challenge pupils explore flight in nature investigating biomimicry and flight technology. They consider what the forces of flight are and investigate forces with gliders and through using a wind tunnel.

Teachers' introductory video...

This Grand Challenge set of resources focuses on atmospheric pollution and the production of zero emission vehicles. The Level 1 materials are ideal for 11-14 year old students and includes ways to study lichens as a pollution indicator and measure particulate pollution. It then moves on to allow students to...

This lesson focuses on the properties of hydrogen and how it can be used as a fuel. It is appropriate to students aged 11 to 14 years.

Note: This is the first lesson of two. The second lesson builds on the knowledge gained by focusing on hydrogen fuel cells. It provides a way of contextualising classroom...

This lesson focuses on hydrogen fuel cells and how they work. It is appropriate to students aged 11 to 14 years.

Note: This is the second lesson of two.

The first lesson investigates the properties of hydrogen. This lesson builds on this knowledge by focusing on hydrogen fuel cells and hydrogen...

Lesson 1 – The greenhouse effect and global warming

The aim of the lesson is to show the importance of the greenhouse effect via a number of activities. This is the first lesson in a sequence of three and is aimed at 14-16 year old students- it links well to upper secondary level exam...

Lesson 2 - Climate change

This second lesson of a sequence of three, focuses on climate change and global warming and the consequences of such, aimed at 14-16 year olds.

Activities include analysing the combustion of hydrocarbons and researching the effects of global warming and...

Lesson 3 - Hydrogen fuel cell

This lesson looks at how hydrogen fuel cells could potentially replace how transportation is powered.

Note: this is the third lesson of three. The first two lessons investigate the greenhouse effect and climate change. Here electrolysis and the use of a hydrogen-oxygen (...

What does the future hold? From what we wear, how we get our energy and even what we eat—there’s always room for innovation. Exploring technology and its possible applications in the future, with an emphasis on sustainability. Many of the activities could contribute toward becoming an Eco School.

 

Futurecade was developed as an interactive suite of games allowing students to explore how science and technology impacts on their everyday lives. These resources were developed to accompany the games which were inspired by technology in the fields of robotics, satellites and space junk, geo-engineering...

GAIM Activities are open-ended tasks where achievements in using and applying mathematics can be assessed alongside content. In the investigations students explore pure mathematics.

GAIM provides teachers with 80 Activities (40 Investigations and 40 Practical Problems) as a resource for teaching and...

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