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For students with some prior experience of using simple For and While loops, this intermediate-level resource explores how they can be used for more complex coding while maintaining efficiency.

Exercises include arithmetic applications of While loops, and development of simple For loops to be usable in more...

STEM Activities with TI-Nspire is a series of booklets featuring activities that exploit the potential of the TI-Nspire in STEM contexts. All the activities contain some background scientific or other information together with links to appropriate websites. Many of the activities are suitable for a range of ages...

This resource provides a design and technology project for older primary children. Linking to the topic of electricity, it provides a practical context in which children focus on electric circuits, motors and batteries to build their own mini-vacuum cleaner. The series of four lessons begins by introducing the...

These lessons, from the Targeting Level 4 programme by the National Strategies, are designed to support teachers working with year seven students who need to consolidate work at level three and extend into level four. The lessons, which are quite detailed, focus on...

This Core Maths activity is based on the television programme ‘The Apprentice’ and was written by Core Maths students and their tutor. Examples of student work is also included.

The Apprentice: Guidance

The guide explains how the task was created and introduces the activity, including...

This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of how students use graphs mathematically, from reading information from a graph to using graphs to show distance, velocity and acceleration.

Using graphs pack one...

Discover the history of the Core Maths qualifications, the reasons behind the qualification and the benefits to students studying it. The documents below include details of the UCAS points awarded to the qualification and information on the awarding organisations.

The resources also include details of how...

Produced by the new economics foundation (nef), this resource contains activities that help students to discuss and understand the issues around the use of animals for research. The materials contain teacher guidance, student information and a range of activities that promote discussion and debate. Students...

This activity combines the learning of mathematics with reflection about attitudes to work. Students receive a set of cards, each card having a number on one side and a letter on the other. The teacher chooses appropriate numbers and letters to fit with the ability level of the students and the area of study....

This CREST Bronze level resource pack focuses on Machine Learning, with a variety of project ideas enabling students to investigate machine learning in a real-life context, exploring innovative ideas and solutions for the future, such as:

  • Digital technologies supporting healthcare
  • Artificial...

In this resource designed by the IET children use their maths skills to build their own football team. The activities explore the maths of fantasy football and football cards. Pupils compare numbers and measures, add totals and find differences within the context of exploring the ways that footballers can be...

Produced by the Learning Skills Improvement Service (LSIS), this case study tackles the themes of new industry, new jobs and STEM skills for the future. It describes how Able Skills Ltd, built a renewables training facility to meet the need for installation and maintainance skills in the emerging renewable...

This activity will support pupils to design and programme a Maze Air Speed Record game using the coding package Scratch. Pupils will learn to programme sprites, scripts, costume and stage and the activity can be used to consolidate learning or to teach the Scratch programme for the first time. This activity is part...

This edition of the Computing a School (CAS) newsletter includes articles covering:

*Pedagogy of computational thinking and programming

*Modelling and simulation with StarLogoTNG

*Scratch and RoboMind

*Text-based programming with Small Basic

*Route finding with graphs at A-Level...

In this resource from the DfE Standards Unit, students will identify perpendicular gradients and lines that are perpendicular, learn to relate their learning about perpendicular lines to their previous learning about straight lines and explain the reasons why lines are parallel and perpendicular. Students should...

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