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Produced by The Centre for Industry Education Collaboration (CIEC), this resource follows a storybook approach to science. The materials are divided into three sections, each looking at a different aspect of science but always linked to the use of stories as an exciting and motivating context for young children....

Penguin Awareness Day helps to raise awareness about these flightless birds, their habitats and lifestyle. Use these resources to help explore the topic of penguins and their environment, across the STEM subjects.

Resources for primary level are towards the top of the list, with resources suited to older...

Through this fun and creative activity, from the ARKive collection, students learn about the different types of penguin species and how they are adapted, physically and behaviourally, to live in different environments. Each student is provided with the materials to make a mask showing one species of penguin, which...

Act 1

A small circle is shown being filled with penny coins...

This resource begins by exploring the different number of ways of making dominoes, trominoes, tetrominoes and pentominoes; shapes made from five squares. The resource contains 43 problems varying in difficulty exploring the properties and symmetries of pentominoes.

Students are required to make pentominoes...

Produced by the Association of the British Pharmaceutical Industry (ABPI), this interactive resource looks at the people and processes involved in the development of a new medicine. Developing a medicine takes about 10 to 12 years and involves a number of phases. This resource looks at the researchers involved and...

This Nuffield Working with Science unit used the context of roads and road safety to provide opportunities for students to collect and interpret data, carry out experiments and come to a point of view on an issue.

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This resource contains six activities that link to Animals, including humans and Materials, they are designed for use with mixed age groups classes of Year 1 and 2. Activities include:

  • exploring and observing animals in their school grounds, through a nature walk.
  • opportunities to observe...

The match card resource consists of six cards which require the students to increase an amount by a percentage, six cards which contain a multiplier and six cards each containing a value. Students are require to match the question with the multiplier and the solution.

The percentage increase worksheet...

This Core Maths activity explores a range of percentage calculations and the interpretation of the results. The calculations involve finding percentages of amounts, percentage change and reverse percentage problems.

A set of answers to the questions is provided.

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This resource contains eleven instant maths ideas covering a whole range of suggestions that may be used as starter questions, extension questions or probing questions to assess understanding. Topics include: comparing fractions by converting to percentages, exploring the difference between increasing by 200% and...

This excel file begins with finding percentages of amounts without using a calculator. There are various options to allow for different degrees of difficulty of the questions posed. Answers can be revealed and new sets of questions generated.

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This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of percentages, from the pictorial representation of the definition of a percentage to finding percentage increase.

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Designed to improve confidence in mathematics, these resources from the Centre for Innovation in Mathematics Teaching, focus on percentages and were developed particularly for primary teachers and those non-specialists who teach mathematics in the lower secondary years. Each section offers an overview of a...

This sub-collection of materials from the dy/dan collection contains three resources that bring mathematical storytelling to the classroom in the context of ‘percentages and fractions’. Resources comprise:

  • Act One: a video or photograph to provide a ‘hook’ to the problem

  • Act Two:...

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